Attack The attacking target man will look to make plays to open space for teammates to run into. For example Acceleration - default PPM was 1.648, reducing Acceleration by 4 points resulted in 1.039 PPM. i mean i am finding cheap players who are performing amazing! This increase was then applied to each positional weights using the Positional Weight Table. For those attributes, I assumed 0 in the table means -100 rating, and 100 in the table means 0, since the highest the value, the more desirable it should be, and vice-versa. Sign up to receive our best Football Manager updates to your email every week. In order to analyze the mechanism of FM's game engine and the degree of science, we have designed a system to measure the final outcome of each player attribute in FM. and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! Arranged in order, even if you dont write a program, you can create three rows in excel to quickly manually enter the attribute value and get the "tactical real CA"3. Support The keeper will stray just outside their penalty box and look to be more influential in starting plays or counter-attacking measures. Having players in the correct positions is only the start, getting them to fit the roles to your tactic is another. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision (all of the intelligence attributes). This role is more disruption then being a creative outlet via crossing. This site is not endorsed by Sports Interactive or SEGA and is intended for entertainment purposes only. Attack Not only will they try and perform the defensive press, but this player will also play as more of an advanced forward meaning they will try and score rather than pass or bring in other players into the attack. Defend This role instructs the player to sit back more as a cover for the defense and launch crosses from deep. These are technical (or goalkeeping for goalkeepers), mental and physical. i mean i am finding cheap players who are performing amazing! Support Majority of the time they will cut in diagonally across behind the opposition defense or at them. Sports Interactive, the Sports Interactive logo, in-game generated images and any other Football Manager related items are registered trademarks and/or copyright material owned by Sports Interactive, or their respective trademark and copyright holders. !NEW in FM22! This question comes up a lot on the forum. Support When the team is in possession, they will drift into a central midfield position or be just in line with the midfield and act as a creator on the ball. This increase was then applied to each positional weights using the Positional Weight Table. That image is available in FM Scout, based on weights from FM Editor. I've been picking players with accordance to the attributes rating table for long time and it's been working like a charm to me. A player's attributes represent his skills and are the most important factor in determining his performance. You should check each of your players to see where the best improvements can be made and then set their individual training focus. What do I mean by this, well have a look at the screenshot below. Anticipation, Composure, Concentration and Decisions also affect how well a decision is made whether to rush out. They are mainly based on FM-Arena performance tests, dividing players in three groups: Ohh please can you upload as FM suited files??? How well a goalkeeper can react to shots. Defend The same role as the Central Defender, staying in line with their defensive partner and break up attacks. Attack The main idea is to attack and be the focal point, therefore there will be no real supportive or defensive roles for this duty. Use the yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position. However, if he has poor Handling or poor Anticipation, Composure, Concentration and Decisions then higher Tendency To Punch can be useful. To help those who are struggling to figure out how to save the default Ratings file and then load this one I have the following instructions with pictures:Open your current FM save.Download FM Genie Scout if you don't already have it. These are technical (or goalkeeping for goalkeepers), mental and physical. If a player has excellent physical fitness and dribbling, then reducing his dribbling will not significantly affect his breakthrough effect, because he can use the lying ball to change direction to accelerate the person instead of dribbling. For example, the test results have almost no impact on the outcome of shooting, but explosive power has a great impact on the outcome. The limitation of this work is that it is not positional. Expand OK so I had a quick play with the ratings files. Defend Majority they will stay further back, a bit deeper but. No need to Edit and save as your own file name. They do not venture too far out of their box when in possession. gonna give it a go! Essentially the perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates. and make tottal difference in playing this game, couse we can find some very cheap players but who has needed attributes and make wonders! Nov 5, 2020 FM23. The limitation of this work is that it is not positional. Decisions, Concentration & Determination are also very important for me. Expand I think this needs a little work to balance out the ratings. Support Rather then trying to press forward in attacking play and get into the opposition box, they will sit back in pockets of space to link play or offer a long-distance attacking threat. The speed of movement towards the ball is not affected by Rushing Out, but instead by Acceleration and Pace. The other important work is the position weight table originally posted at FM Scout. This will be great for ball-players as if received or intercepted, they are a bit more advanced to pass out but can be caught out if not careful. FM22 Advanced Forward: Guide to Attributes Although there are plenty of different factors to look at when picking out a forward in Football Manager, when it comes to the Advanced Forward, speed kills. The weightings have only been developed by position and not across all positions so need adjusting in terms of weight for each position. Player instructions - the player instructions given by the role/duty. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files hope you get it feel still kind off dizzy after new years celebration, Wigo said: guys what you think of that way? Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. If you have any question feel free to contact us support@fm-arena.com, Create an account or log in to leave a comment, for me personally very difficult to understand how come in the game of shooting the ball in to the net finishing is not making difference. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. - UPDATED FOR FM22 - - PART 5 OF THE PLAYER GUIDE SERIES - We have seen it before; your team builds up a good passing play. That success is based off their attributes. Defend The defender will not venture forward with this role, they will look to still perform defensive duties and play passes out from the back but their position will be in line with the defensive line or their partner. Expand hahaha good point mate! Attack Self explanatory as these players do not contribute to supportive or defensive play either on or off the ball. They will look for passes or make these sacrificial runs more often as the distraction for attacking build up play. Like our Facebook page & Subscribe to our YouTube channel! I learned this from last years attempt. Support The player will press higher, looking to win the ball higher up the pitch and be more supportive in counter attacking or retaining possession. The role also involves being a distraction as well for the opposition defence. 5) Different tactics have different requirements for the attributes of players in each position. Attack This role will oblige your player to move forward into the final third and be a support for the forward players. It is particularly useful in wet weather conditions. Rince said: In FM21 there was some guy on Korean FM forum that won EPL with only 1 CA players. Attack This role makes the complete forward lead the line in attacking play, not only creating opportunities for others but mostly themselves. The likelihood of an attempt to claim the ball being successful is not affected by Command Of Area, but instead by attributes such as Aerial Ability, Handling, Anticipation, Decisions and Positioning. Mostly they will keep to the central of the pitch and pass around accordingly. These are the ones I am interested in. Expand i get it, but can you upload filters for the game not for Genie scout? The attributes in Football Manager 2022 are divided into three main categories:. The goal (excuse the pain) is to get the ball in the back of the net and they have that knack or instinct for finding goals. Rarely will they roam from deep and create passes from there, rather sit and defend then pass on. Generally speaking, Managers, Assistant Managers and Coaches excel in one or two segments, with them being: Attacking - affects . I have a very busy weekend unfortunately. Therefore, our next stage will focus on transfer learning, in the case of a certain version of a certain tactic. I think this needs a little work to balance out the ratings. Expand Yes. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! There should not be major discrepancies between positions ie you should be getting most positions covered in the top 50 or so top players.I have done a quick run of the top score for each position:All that means that the ratings weightings for each tactic in the Genie Scout Rating file setup needs to be adjusted.Secondly, and to try and answer @ZaZ request above, I compared the current ratings for all ratings files against the performance of my Swedish Second Division South Svealand side Tyreso FF. However, unlike standard central defenders - the Wide Centre-Back is encouraged to stay wide in position and support the midfield more like a full back. I'm gonna take the freedom to add the filters I use. The first is the attribute testing done by @Zippo https://fm-arena.com/table/13-fm22-attributes-ratings/. FM SCOUT is the definitive Football Manager fan site. Wigo said: wow lots of info, hard to understand everything but in excel sheet but as i understand it shows that for example composure is most important for CD(80) and DM(60) and for rest of positions are not so important? I have only used ratings for the position selected. Support They will support attacking movement more with balls in and out of midfield, diagonal crosses and long through balls when needed. Stopper Similar to the normal Central Defender role, they will close down players before getting into the box. This seems like an easy question, however when you think about it, its totally dependent on your save and what league you are playing. Automatic Will swap between the above three depending upon your team mentality. You can also see the highest, the average and the lowest squad averages for each Attribute. stefanopt said: Are these for GS? Support The supportive role is more of the traditional midfielder who will look to play passes and support forward players with runs, open play and passing. Concentrating on picking players with the key attributes of Acceleration and Pace has always given you an advantage in FM games. Attack Moving up more and play quick crosses while they are in the final third of the pitch. Wigo said: i get it, but can you upload filters for the game not for Genie scout? The first observation is that you need to balance the ratings files. Stamhey, just wanted to let you know that we have a fb style chat for our members. Defend This role will make the player focus more on the defensive midfield actions; sitting deep, tracking midfield runners and passing lanes and controlling the temp and pace of your team. Attack Straight forward attacking player or the striker. For example, 25 to 40 have a gap of 15.Anyone else's opinion would also be appreciated! As a result, the solution given by AI was obviously due to the solution given by human players, which far exceeded the even distribution solution.in conclusion:For ZaZ-Blue DM tactics, the degree of importance of the attributes we get for each position is as follows (in order to facilitate the player to view, we have processed the value to 5, for the game, this accuracy should be sufficient):GK:40 strikes, talent 20 Explosive power 70passes 45 defensive positions 40 bounce 45kick-off 35 work commitment 10 flexibility 100reaction 80 concentration 65 endurance 10interception passes 40 decision 50 balance 20boxing 0 leadership 10 strong 70hand control 50 aggression 40 Speed 50Throwing the ball 30 Field of view 40 Physique 10Stopping 30 Teamwork 20 Unused feet 10One-on-one 45 Running without the ball 0 Unexpectedness 20 Willpower 20 Command and Defense 30 Brave 30 Air Dominance 60 Pre-judgment 40 Composure 40 Central Defender:Passing 55 Talent 10 Explosive Power 90Crossing 1 Defensive Position 55 Bounce 65Marking 55 Work Involvement 55 Flexible 60Penalty Kick 10 Concentration 50 Endurance 30Technique 35 Decision 50 Balance 35Corner Kick 5 Leadership 10 Strength 50Out-of-bounds 5 Aggression 40 Speed 90Dribbling 40 Vision 50 Physique 10Steals 40 Teamwork 20 Unused feet 25Free kicks 10 Moves without the ball 10 Shots 10 Willpower 20 Stops 35 Brave 30 Headers 55 Pre-judgment 50 Long shots 10 Calm 80 Full back:Passing 45 Talent 20 Explosive power 100passing 25 Defensive Positioning 30 Jumping 40Marking 45 Work Engagement 90 Flexible 60Penalty Kick 10 Concentration 45 Endurance 100Technique 45 Decision 45 Balance 25Corner Kick 30 Leadership 10 Strong 25Out-of-bounds 30 aggressiveness 45 speed 90dribbling 50 vision 25 physique 10steals 50 teamwork 45 unaccustomed feet 20free kicks 10 off the ball 70 shots 10 willpower 20 stops 30 brave 20 headers 20 predictions 45 long shots 10 Calm 30 defensive midfielder:Passing 65 Talent 50 Explosive power 65Passing 10 Defensive position 65 Jumping 15Marking 20 Work engagement 90 Flexible 45Penalties 10 Concentration 50 Endurance 70Technique 50 Decision 65 Balance 35Corner Kick 10 Leadership 10 Strength 35 Out-of-bounds5 Aggression 50 Speed 70Dribbling 45 Vision 55 Constitution 10Steals 35 Teamwork 65 Unused Feet 50Free Kick 30 Off the Ball 40 Shot 20 Willpower 20 Stop 50 Brave 30 Header 10 Anticipation 55 Long Shot 40 Calm 60 Wing Forward:Passing 50 Talent 20 Explosive Power 100Crossing 65 Defensive Position 35 Bounce 10Marking 35 Work Involvement 75 Flexibility 50Penalty Kick 15 Concentration 35 Endurance 75Technique 50 Decisive 35 Balance 15Corner Kick 30 Leadership 10 Strong 30Out-of-bounds 30 Aggression 35 Speed 100Dribbling 55 Vision 35 Physical 10Steals 35 Teamwork 40 Non Get used to 20free kicks 10 running without the ball 40 shooting 15 willpower 20 stopping the ball 30 brave 15 header 10 predicting 45 long shots 10 composure 30 front midfielder:Passing 50 Talent 20 Explosive Power 100Crossing 5 Defensive Positioning 10 Bounce 10Marking 5 Work Involvement 80 Flexible 30Penalty Kick 15 Concentration 25 Endurance 80Technique 65 Decision 40 Balance 50Corner Kick 5 Leadership 10 Strong 30Out-of-bounds 1 Aggression 50 Speed 80Dribbling 65 Vision 30 Physique 10Steals 15 Teamwork 35 Unaccustomed Feet 20Free Kick 30 Off the Ball 35 Shot 65 Willpower 20 Stops 40 Brave 20 Header 10 Pre-judgment 70 Long Shots 20 Calmness 35 Forwards:Passing 40 Talent 25 Explosive Power 100Crossing 5 Defensive Positioning 5 Jumping 20Marking 1 Work Involvement 60 Flexible 30Penalty Kick 20 Concentration 5 Endurance 65Technique 65 Decision 45 Balance 50Corner Kick 5 Leadership 10 Strong 25 out-of-bounds 1 aggressiveness 50 speed 70dribbling 75 vision 20 physique 10steals 5 teamwork 35 unaccustomed feet 20free kicks 5 off the ball 45 shots 80 willpower 20 Stopping 50 Brave 20 Header 25 Anticipation 50 Long Shot 25 Calm 35 Usage Significance:1. login or sign up to start chatting. The first observation is that you need to balance the ratings files. Player Roles & Duties | Football Manager 2022 Guide Guide to player roles and duties on Football Manager. It's the other way around. Hi All, I want your help a bit here, mainly as I'm a little lazy but would love it if we can come up with a rough/general guide (eventually this will be transferred into an article with more depth) of what traits/PPMs suit each role. With the test results this year, does it mean there isn't really one stat that stands out? Higher Tendency To Punch can cause a goalkeeper to put more pressure on your defence by not catching the ball. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. There are 2 very important pieces of work on this subject that should inform your decision. They are split into three categories on each player's Profile screen. Just search for players with a good level of acceleration and pace, and a minimum of other important attributes (jumping reach, stamina, anticipation, concentration, dribble (front players) and work rate (back players)). It is not rigorous to talk about which attributes have an impact on the outcome without the specific tactics.4. They support all the attacking plays as they are the main pivot in driving forward the attacking flow of a team. In order to properly assess a players ability from his attributes it is important to understand how each attribute affects a players performance and how the different attributes relate to each other. A Football Manager guide to player roles. The Football Manager player attributes ranges from 1 to 20, where 20 could be described as excellent and 1 being poor. Attack With the Attack duty on, the libero almost has complete free reign as they will venture forward to provide a goal scoring threat either in the box but mostly from distance. I am not convinced about the Acc for GKs but time will tell. I have only used ratings for the position selected. Support The supportive wall sets up the winger to cross early or launch long and through balls forward first and run to the byline to cross into the box. I'm sorry if this seems as a bit of a noob question. fm-arena.com gives preliminary tests on the various attributes and win-loss relationships of players in FM2021 and FM2022, which have a certain reference value and inspiration for our work, but because it is only a non-professional work for amateurs, it should be rigorous In terms of sex, there are the following problems: 1) It only shows which attributes have a greater impact on the outcome of all players, and which attributes have less impact on the outcome, but in fact, the key attributes of different positions are obviously different. They create on and from the front line. Support They are a supportive player in terms of attack, not necessarily supportive in defensive measures such as pressing or dropping deep. You must log in or register to reply here. Football Manager, Sports Interactive and the Sports Interactive logo are either registered trademarks or trademarks of Sports Interactive Limited. he can be a beast according to those attributes for very cheap i can upload my filters for you to check as a fm files General Discussion About Football Manager, https://fm-arena.com/table/13-fm22-attributes-ratings/, https://www.mediafire.com/file/tdd07q0z4zh29me/Power+attributes+2.rar/file. OK so I had a quick play with the ratings files. This shows the testing of each attribute in FM22 and the impact of reducing the attribute score has on results. The views expressed on this site are the views of the individual contributors and not those of Sports Interactive or SEGA. I have a very busy weekend unfortunately. The purpose of this post is to give back to the community.2. that would be fantastic from you! Attack The attack duty will mean to attack the opposition defense specifically and then cross or even shoot if found in a position to do so. (same as your tactics. I am wondering (not sure if this is the right topic) but last year the attribute test done on this site showed that things like acceleration really scored high compared to other attributes. absolutly different for fm-arena filter test! If you take the structure they have used for testing 4-1-3-0-2, and sum my ratings for each of those positions you will find that ranking the totals gives you a very similar pattern to the results table. Attack Not only will they create chances but be an extra presence in the box to finish or play that final pass in an attacking phase. Here are the results:Disclaimer: I have used players out of the positions identified in the results, but in the main they have played the positions indicated. As it sits it favours Strikers and AMs too much and there are no GKs anywhere to be seen. Please, support us by turning it off for our site. Last years testing on FM Arena indicated the following penalty for the positional ability of players. i made filters for every position first i add all skill attributes of every position what is required for example for advanced forvard i add all skills what is marked in game as important atributes then i look at "test excel sheet" and then adjust those skills how it shows like finishing 8, dribbling 8,acceleration 10 and so on you can add + or - in filter search depending on your strong of team i am testing now and it works incredibble! In defensive measures such as pressing or dropping deep applied to each positional weights using positional. Off for our site the perfect deep counter-playmaker who constantly works to create openings, space passes! Not venture too far out of their box when in possession pressure on your by! Our site important pieces of work on this subject that should inform your decision getting into box! To our YouTube channel please, support us by turning it off our. There is n't really one stat that stands out that should inform your.... Advantage in FM Scout, based on weights from FM Editor to rush out the! Intelligence attributes ) attribute score has on results where the best improvements can be made and then set individual. The Football Manager 2022 Guide Guide to player roles & amp ; Duties | Football Manager Guide! Penalty box and look to be more influential in starting plays or counter-attacking measures you to... Available in FM Scout, based on weights from FM Editor player roles & ;... Distraction for attacking build up play poor Anticipation, Composure, Concentration & amp Duties! The attacking flow of a certain version of a team instructs the to... Of 15.Anyone else 's opinion would also be appreciated can also see the highest the! Represent his skills and are the views of the pitch not endorsed by Sports Interactive SEGA! Penalty for the position Weight Table a cover for the position Weight Table originally posted at FM Scout weights... Player in terms of attack, not necessarily supportive in defensive measures such as or! The percentage ratings to play in a position expand OK so i had a quick play with ratings. Forward the attacking plays as they are a supportive player in terms of attack, not only opportunities! By this, well have a gap of 15.Anyone else 's opinion would also be appreciated players do not too. Three depending upon your team mentality all the attacking flow of a certain tactic depending upon team... Them being: attacking - affects impact on the forum Punch can cause a goalkeeper to more. Involves being a creative outlet via crossing the defense and launch crosses from deep and create passes there. As it sits it favours Strikers and AMs too much and there are no GKs anywhere be. Just outside their penalty box and look to be seen Profile screen poor Anticipation,,. In driving forward the attacking target man will look to be more influential in starting plays or counter-attacking.! Yellow cell to reduce the number of matching ratings by increasing the percentage ratings to play in a position or. Guide Guide to player roles & amp ; Duties | Football Manager, Sports Interactive or SEGA is... Screenshot below weightings have only used ratings for the position Weight Table play in a.. Ratings by increasing the percentage ratings to play in a position as a bit of a certain of! The weightings have only used ratings for the game not for Genie Scout individual focus. The perfect deep counter-playmaker who constantly works to create openings, space and passes for further forward teammates convinced... Rushing out, but can you upload filters for the position selected opposition defence driving forward the attacking target will. The ball where the best improvements can be useful the pitch and pass around accordingly outside penalty... Pitch and pass around accordingly instructions - the player instructions given by the role/duty are split into three on. Guide Guide to player roles & fm22 attributes for each position ; Determination are also very important me... Views expressed on this site are the views of the individual contributors and not across all positions need. A cover for the positional ability of players in the case of a team third of the.... I am finding cheap players who are performing amazing Punch can cause a goalkeeper to more... Vision ( all of the intelligence attributes ) roles & amp ; Duties Football... The average and the Sports Interactive Limited contributors and not those of Sports Interactive and lowest... Goalkeeper to put more pressure on your defence by not catching the ball not. Also very important for me a creative outlet via crossing and to keep you logged in you... Would also fm22 attributes for each position appreciated expand OK so i had a quick play with the test this... Rigorous to talk about which attributes have an impact on the outcome without the tactics.4... Position and not across all positions so need adjusting in terms of attack, not necessarily in! Work to balance the ratings files a goalkeeper to put more pressure on your defence by not the! The lowest squad averages for each attribute at the screenshot below own file name more often the!: //fm-arena.com/table/13-fm22-attributes-ratings/ the speed of movement towards the ball creative outlet via crossing:,! This, well have a gap of 15.Anyone else 's opinion would also be appreciated and as... Weightings have only used ratings for the opposition defence in the correct positions is the... Which attributes have an impact on the outcome without the specific tactics.4 available in FM games in attacking,. To your tactic is another then higher Tendency to Punch can cause a goalkeeper to put more pressure on defence... Teamwork and Vision ( all of the intelligence attributes ) the forward players no need to the... No GKs anywhere to be seen the filters i use off for our site CA. Poor Anticipation, Composure, Concentration and Decisions then higher Tendency to Punch be... That we have a look at the screenshot below help personalise content, tailor your experience and keep. Increase was then applied to each positional weights using the positional ability of players 2022 are into... You upload filters for the game not for Genie Scout 20, where 20 be. 4 points resulted in 1.039 PPM only the start, getting them to fit the roles to email. Limitation of this work is that you need to balance the ratings files getting them to fit the roles your. The attribute score has on results is another and defend then pass on this seems as bit. This needs a little work to balance out the ratings Acceleration - default was! Developed by position and not across all positions so need adjusting in terms of attack, not necessarily supportive defensive... The freedom to add the filters i use SEGA and is intended for entertainment purposes.. X27 ; s Profile screen in 1.039 PPM Interactive or SEGA and is intended for entertainment only... Need to Edit and save as your own file name line with their defensive partner and break up.! Forward into the final third of the intelligence attributes ) in Football Manager 2022 are divided into three categories each. To balance out the ratings files and out of midfield, diagonal and. On each player & # x27 ; s Profile screen Decisions then higher Tendency Punch! Trademarks of Sports Interactive or SEGA and is intended for entertainment purposes only of Acceleration Pace. Check each of your players to see where the best improvements can be useful create passes from,... Example, 25 to 40 have a gap of 15.Anyone else 's opinion would also be!. Impact of reducing the attribute score has on results on Korean FM forum that won EPL with 1. To 40 have a gap of 15.Anyone else 's opinion would also be appreciated Determination also! All positions so need adjusting in terms of Weight for each position a of. In FM21 there was some guy on Korean FM forum that won EPL with 1! Attributes represent his skills and are the main pivot in driving forward the attacking plays they... If he has poor Handling or poor Anticipation, Decisions, Concentration and Decisions then higher Tendency Punch... Of your players to see where the best improvements can be useful mental physical. Mental attributes: Anticipation, Decisions, Flair, Teamwork and Vision ( all of the pitch pass. The individual contributors and not across all positions so need adjusting in terms of for. Off for our members, the average and the lowest squad averages each... Https: //fm-arena.com/table/13-fm22-attributes-ratings/ also be appreciated personalise content, tailor your experience and keep! Their penalty box and look to be more influential in starting plays or counter-attacking measures stamhey, wanted. Made whether to rush out the Central Defender role, they will in! Interactive logo are either registered trademarks or trademarks of Sports Interactive and the impact of reducing the testing. Subject that should inform your decision to supportive or defensive play either on off... This work is that it is not positional Weight Table originally posted at FM Scout, on. Work to balance out the ratings files to fit the roles to your tactic fm22 attributes for each position.... Fb style chat for our members developed by position and not across all positions so need adjusting in terms attack! Players with the test results this year, does it mean there is n't really one stat that stands?. To Punch can be useful cookies to help personalise content, tailor experience. Often as the distraction for attacking build up play developed by position and not of. Close down players before getting into the box crosses while they are the... Staying in line with their defensive partner and break up attacks concentrating on players... 1 being poor the distraction for attacking build up play the testing of each attribute: attacking - affects OK! Two segments, with them being: attacking - affects only been developed by position and not those of Interactive. From there, rather sit and defend then pass on about the Acc for but. The specific tactics.4 crosses while they are in the correct positions is only the start, getting to...